MINOR SPOILERS FOR THE HOLLOW AHEAD! BE ADVISED!
As a fan of animation, I’m usually always on the lookout for new animated series. However, for the several months Netflix tried to recommend The Hollow to me, I always gave it a pass. It was one of those series that, to me, looked super geared for a younger audience. That being said, the fact I’m writing this right now makes it obvious that I finally gave in and decided to give the series a shot. So, how was it? That is the question I’m here to answer today. As always with my reviews, remember that this is just my opinion, and you are entitled to your own opinion.
When it comes to interpreting any sort of story, there are generally two schools of thought. In one corner, we have the concept of authorial intent. Those who argue in favor of authorial intent believe, at the basis, that what the author was going for and wanted to say with their story is the true, objective interpretation. This remains true even if the author adds content or insight outside of the story through items like interviews. However, in the other corner is the concept of death of the author. This corner believes that the author inherently does not matter. Instead, stories are completely subjective, especially in regards to what the story means. It is up to the reader to decide what they mean, even in regards to story points that may be presented as vague.
For many, the argument between the two has no bearing on their lives. However, spend time in any fandom long enough and you will see this basic concept come to the forefront. Does the author clarifying this story point mean it is objectively what happened? Does it matter what the author wanted for a message if other points in the story don’t support it? Fans spend hours and hours arguing which is more important, usually with nothing gained at the end of the conversation.
In the end, though, I have a different position that I wish to take. Rather than one being better than the other, I wish to argue that both are valid and have their place depending on context. If this is a topic that interests you, I hope you’ll stick with me while I lay out my points. Of course, remember that everyone is entitled to their opinion. This is simply my own, and if you feel different that is perfectly fine.
Everyone in life has a little social anxiety. For some, it’s a specific social situation, like a party or interview. For others, it can be literally everything that involves talking to another person. Regardless, life can be an uncomfortable experience in a variety of situations. While normally not a problem, for some it can be a crippling affair that affects their quality of life. The very thought of even attempting to put yourself in those situations willingly can likewise be something to scoff at. Yet, exposure to these uncomfortable situations can often be the very thing that helps makes the situations less uncomfortable for you.
At this point, many would ask why such exposure is good when it causes such anxiety and stress? However, that is what I’m here to tell you about today: the benefits you will receive from exposing yourself. So, whether you scoff or are intrigued, I’ll hope you stick with me for this brief bit and listen to my argument before writing it off.
This week I had the extreme honor to read Aether Eternius. Created by Shannon Merrill (Novasiri), the comic has phenomenal art design and a great premise, though it is held back by some character dynamic issues.
Read Aether Eternius by Shannon Merrill (Novasiri)
WARNING: MINOR SPOILERS AHEAD FOR CASTLEVANIA.
There are always certain shows I hesitate to even try. Some just aren’t my usual genre cup of tea, some I’m skeptical towards being good, and some I get overly distracted wondering why they even exist. Netflix’s Castlevania fell somewhere in between the 2nd and 3rd reason for me. However, I had heard on the grapevine that it was a good show. So, with few other shows peaking my interest, I decided to give this one a shot.
Before I begin my review, I would like to preface this with important information. I have never played a single Castlevania game. While I went in knowing some basics just by nature of being around the gaming community a lot, my knowledge of the series is laughable at best. Thus, my review is going to judge the show based solely on the show. How it stacks up to the games, I don’t know. To some this may prove a bad place to be coming from, whereas to others it means less bias. Nevertheless, I feel this transparency is important to know, since even the most objective reviews are not without bias.
This month I had the honor to review one-shot horror comic Cold Blooded, written and edited by Bradley Golden, penciled by Andrey Lunatik, inked and colored by Mickey Clausen, lettered by Hector Negrete, cover by Helmut Rancho, and variant cover by Oscar Pinto. Though not a comic for everyone, the art and tone offer a very unsettling read perfect for the genre.
Check out Cold Blooded‘s successful Kickstarter campaign for release updates!
I’ve said it before, and I will say it again: quitting a project is extremely difficult. Whether out of pride or love, many people will work themselves to the bone to keep their projects afloat. To quit is basically the most illegal thing to do in their mental space, even when circumstances and passion for the project have changed. Even I’ve experienced the anxiety that the idea of quitting can bring, wondering who I might be letting down and how evil I am for not being able to stay committed.
Yet, sometimes quitting is what one must do. The question remains, then, how does one decide on a less emotionally impulsive level to quit? Today, I would like to provide you with five questions you should ask yourself in regards to quitting a project. I strongly believe these five will help you arrive at an answer that is both logical, calm, and extremely revealing of where your own mind is at.
This week I had the immense honor to check out Continental Kings: #01 – Off With A Bang! Created by Isai Oviedo, the comic has some fantastic art but is hurt somewhat by several writing issues.
Buy Continental Kings: #01 – Off With A Bang! by Isai Oviedo
Being an indie creator comes with many challenges no matter the industry. Not only are you responsible for the content produced, but you also have to handle matters like marketing, community management, and, sometimes, making the content financially profitable. Having skills in all those matters is difficult, and it’s even more difficult to do them well. However, learning those skills are focused on one thing: the fans.
Assuming you want your content to succeed and be noticed by others, fans are the beginning and the end of that. Thus, while you shouldn’t necessarily bend over backwards for fans, you should be willing to show a certain regard for them. Unfortunately, there are a lot of things you can do that will inevitably turn those fans away from your content. Double unfortunately, a lot of these things I see done on the daily regardless of what sector the indie creator works in. As such, today I would like to give some tips to indie creators on the things they’re potentially doing that are inevitably turning away their own fans. Please keep in mind this is in no way accusing anyone in particular, nor am I implying those who do these things are “bad” creators. Instead, please regard this post as one that wants to help creators succeed and better understand their fans’ perspective.