No matter your industry, networking is an important activity you need to participate in. Whether you want to reach the top of the fame chart or just get your foot in the door, networking is generally what will get you there. This is even truer in today’s times where getting yourself seen by any one semi-important person can be a nightmare. However, most people just starting out don’t understand what networking is. Do you schmooze people at fancy cocktail parties? Do you slap flyers into every industry person’s face? In today’s post, I would like to talk about networking a bit, both how you should be thinking about it until you get more skilled and how to start.
Even the most self-proclaimed, unskilled person is usually skilled at something. Perhaps it’s something that is profitable, like coding, or perhaps it’s a hobby nobody really thinks about, like juggling. This includes even you, the reader who is reading this post right now. You too are good at something not everyone is. No matter what you’re good at, it may have crossed your mind at one point or another if you should pass your skills onto another. By this, I mean make a tutorial.
Personally speaking, I love all manner of tutorials. I believe strongly that sharing knowledge is a powerful force we should all pursue at one point or another. However, this is not so easy. For many, they struggle to figure out what to share, how to share it, or any sort of combination between the two. This is unfortunate, as everyone has worthwhile knowledge to share. Yet, I also believe that anyone can learn how to make a tutorial. Today, this is my goal. Yes, I am essentially making a tutorial for making tutorials. If you are one of those struggling people who want to make a tutorial but can’t, I hope you’ll stick with this post and learn a thing or two.
Vigilantism is one of those aspects that often carries a certain romanticism to it in media. Whether it’s a lone, broody person or a group, there is something poetic about people’s justice and the idea any person is able to take down criminals. As such, vigilantes can often be a very popular type of character to write, fueling our imaginations with exciting imagery of daring trials and the ultimate prevailing of justice. However, vigilantes are also a hard sort of character to write, as it often requires a certain balance between numerous aspects to succeed. Today, I would like to talk about 4 elements to writing a vigilante character that I think are important to achieving that success. While some may be obvious, they are things I do think get overlooked, so hopefully they will be contextualized in a way that gives you food for thought.
No matter what type of story you like, stories are all focused on the same thing: the journey from one point to another. Sometimes these points are physical locations, and sometimes they’re internal, emotional journeys that realistically take place in a matter of seconds. Nevertheless, as story consumers, we are partaking in a journey, usually with the focus being on one or more characters. With this in mind, there is a major expectation that comes with the concept of a journey: change. When a character goes on a journey, they are expected to grow. This growth doesn’t have to be positive, but nevertheless characters are expected to show how a particular journey affected them. This is not only important for making a story good, but also important for making a story impactful.
Unfortunately, character growth can be a hard concept to master for beginners (and even for those more experienced at writing). However, I feel if you break it down, there are five basic types of character growth that you can use to create a compelling narrative. Today, I would like to talk about these five types a little bit, breaking down the larger concept into more digestible chunks.
Finding a job, especially when you have no connections, is difficult even at the best of times. Sometimes, your location is conspiring against you, and the only decent jobs would take a 2 hour commute every day. Other times, every job around you will want a specific availability that you just don’t have for whatever reason. This is not to mention that even when you find a job posting you like, it’s a gamble since the majority of job postings get hundreds of responses. However, there is another issue at hand that also hurts everyone’s job hunting experience: bad jobs themselves.
Nobody wants to get stuck in a position they hate. Not only is it mentally toxic to one’s well-being to be in such a situation, it is more likely you’ll just be on the hunt for a new job in a short period of time. Spotting a bad job can be difficult though, since most of us have little to no familiarity with 99% of the companies out there. Thankfully, though, there are a few red flags you can spot in job postings themselves that might clue you into the fact it’s a bad job. Today, I would like to talk to you about five of those red flags in the hopes that you can save yourself time, energy, and soul from some dangerous entrapment.
When it comes to interpreting any sort of story, there are generally two schools of thought. In one corner, we have the concept of authorial intent. Those who argue in favor of authorial intent believe, at the basis, that what the author was going for and wanted to say with their story is the true, objective interpretation. This remains true even if the author adds content or insight outside of the story through items like interviews. However, in the other corner is the concept of death of the author. This corner believes that the author inherently does not matter. Instead, stories are completely subjective, especially in regards to what the story means. It is up to the reader to decide what they mean, even in regards to story points that may be presented as vague.
For many, the argument between the two has no bearing on their lives. However, spend time in any fandom long enough and you will see this basic concept come to the forefront. Does the author clarifying this story point mean it is objectively what happened? Does it matter what the author wanted for a message if other points in the story don’t support it? Fans spend hours and hours arguing which is more important, usually with nothing gained at the end of the conversation.
In the end, though, I have a different position that I wish to take. Rather than one being better than the other, I wish to argue that both are valid and have their place depending on context. If this is a topic that interests you, I hope you’ll stick with me while I lay out my points. Of course, remember that everyone is entitled to their opinion. This is simply my own, and if you feel different that is perfectly fine.
Everyone in life has a little social anxiety. For some, it’s a specific social situation, like a party or interview. For others, it can be literally everything that involves talking to another person. Regardless, life can be an uncomfortable experience in a variety of situations. While normally not a problem, for some it can be a crippling affair that affects their quality of life. The very thought of even attempting to put yourself in those situations willingly can likewise be something to scoff at. Yet, exposure to these uncomfortable situations can often be the very thing that helps makes the situations less uncomfortable for you.
At this point, many would ask why such exposure is good when it causes such anxiety and stress? However, that is what I’m here to tell you about today: the benefits you will receive from exposing yourself. So, whether you scoff or are intrigued, I’ll hope you stick with me for this brief bit and listen to my argument before writing it off.
I’ve said it before, and I will say it again: quitting a project is extremely difficult. Whether out of pride or love, many people will work themselves to the bone to keep their projects afloat. To quit is basically the most illegal thing to do in their mental space, even when circumstances and passion for the project have changed. Even I’ve experienced the anxiety that the idea of quitting can bring, wondering who I might be letting down and how evil I am for not being able to stay committed.
Yet, sometimes quitting is what one must do. The question remains, then, how does one decide on a less emotionally impulsive level to quit? Today, I would like to provide you with five questions you should ask yourself in regards to quitting a project. I strongly believe these five will help you arrive at an answer that is both logical, calm, and extremely revealing of where your own mind is at.
Being an indie creator comes with many challenges no matter the industry. Not only are you responsible for the content produced, but you also have to handle matters like marketing, community management, and, sometimes, making the content financially profitable. Having skills in all those matters is difficult, and it’s even more difficult to do them well. However, learning those skills are focused on one thing: the fans.
Assuming you want your content to succeed and be noticed by others, fans are the beginning and the end of that. Thus, while you shouldn’t necessarily bend over backwards for fans, you should be willing to show a certain regard for them. Unfortunately, there are a lot of things you can do that will inevitably turn those fans away from your content. Double unfortunately, a lot of these things I see done on the daily regardless of what sector the indie creator works in. As such, today I would like to give some tips to indie creators on the things they’re potentially doing that are inevitably turning away their own fans. Please keep in mind this is in no way accusing anyone in particular, nor am I implying those who do these things are “bad” creators. Instead, please regard this post as one that wants to help creators succeed and better understand their fans’ perspective.